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BioShock 1.1 Patch Notes

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Upgrade your version of BioShock with the 1.1 update, this update provides a number of changes and additional content (details below).

Upgrade BioShock to v1.1 with this patch. 

v1.1 Patch - Worldwide Retail (27MB)
v1.1 Patch - USK German and English (27MB)

NOTE: If you purchased a digital distribution copy of BioShock (i.e. from Direct2Drive, Steam, or other), do NOT install this patch. Please go to the site you downloaded BioShock from to receive a version of this patch modified to work with your version.

Changes:

  • Added compatibility with Matrox TripleHead2Go - Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously 
  • Added rendering support for TripleHead2Go 
  • Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2 
  • Added an Option to disable the Vita-Chambers for added difficulty. 
  • Changed behavior of subtitles so that inappropriate queuing is improved 
  • Added support for a walk toggle keybind 
  • Added Horizontal FOV Lock option 
  • Atlas VO volume increased for German releases 


Fixes:

  • Re-added the Human Inferno tonic which was missing from the retail release. 
  • Fixed mouse acceleration issues 
  • Fixed issue of subtitles not clearing correctly on occasion 
  • Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar 
  • Fixed subtitle timings to more accurately match the on screen audio 
  • Fixed issue causing stuttering audio when using Windows Vista 
  • Fixed issue with characters squirming and wiggling after death 
  • Fixed blood decals and other projectors not showing up on ATI hardware 
  • The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present 
  • Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card 
  • Fixed reserved keys not functioning properly when keys are unbound 
  • Fixed multiple cases of keys not allowing a rebind 
  • Removed erroneous "Reload" binding in a no-weapons context 
  • Fixed incorrect Training Message concerning bots who are friendly to enemy AIs 
  • Fixed incorrect Training Message when shooting a Mimic 
  • Fixed refresh rate being locked at 60hz in DX10 mode 
  • Fixed VSync disabling in DX10 mode
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