Welcome, World Conquerors!
Here's a full breakdown of what's included in the patch releasing December 17th on Civilization VI. If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
City-State Picker
- In Advanced Setup, players can now bring up a new menu to choose which City-States they would like to include in their next game. Selected City-States are not guaranteed to be in the next game, rather, they are part of the pool of City-States that will then be randomly selected and placed. Ones that are not selected will never appear in a game.
Searchable Unit List
- Leave no scout, archer, or Giant Death Robot behind. Players can use search and filtering functions in the World Tracker panel to quickly find any unit on the map.
BALANCE/POLISH
General
- [Gathering Storm] Religious Community: International Trade Routes receive +2 Gold to cities with Holy Sites and an additional +2 Gold for every building in the Holy Site.
- Fixed an issue where Wonder build requirements were being fulfilled by districts owned by other players.
- Drop melee units' combat bonus against anti-cavalry to 5.
- Reduced Combat Strength bonus from +10 to +5 for Thrust anti-cavalry Promotion.
- [Gathering Storm] Fixed an issue with John Curtin’s leader ability, Citadel of Civilization, lasting for 20 turns when it should last for 10 turns.
Great People
- Einstein applies to Research Labs since Newton already applies to Universities.
- Alfred Nobel’s ability applies 100 Great Person Points.
- Increase Da Vinci's Culture bonus for Workshops to +3 (instead of +1).
The following listed are new updates exclusively in Civilization VI: Gathering Storm.
Amenities
- Restoring penalties from Negative Amenities back to their previous thresholds:
- Revolt will occur at -7
- Unrest will occur at -6 to -5
- Unhappy will be -4 to -3
- Displeased will be -2 to -1
- Content will be 0 to 2
- Increased Happy to +10% and Ecstatic to 20%.
Policies
- Raj: +2 Gold for Trade Routes to City States (in addition to its previous effect).
- Public Transportation: Neighborhoods with Charming appeal receive +3 Food and +1 Production. Breathtaking appeal receives additional +1 Food and +1 Production. All Neighborhoods receive +1 Gold.
- Democracy: The bonus to trade routes now applies to city-states the user is Suzerain of (previously only allied civilizations)
- This was on the previous build notes when we made the checklist, but it is no longer on the list. We have confirmed this update.
- Wisselbanken, and similarly the legacy (and normal) effect of Democracy, apply to allies and Suzerained City-States.
- Frescoes: +2 Great Artist points. +2 additional Great Artist Points for every Art Museum.
- Laissez-Faire: +2 Great Merchant Points for every Bank and +4 Great Merchant Points for every Stock Exchange. +2 Great Admiral Points for every Shipyard and +4 Great Admiral Points for every Seaport.
- Science Foundation: +2 Great Scientist Points for every University and +4 Great Scientist Points for every Research Lab. +2 Great Engineer Points for every Factory and +4 Great Engineer Points for every Power Plant.
- Military Organization: +2 Great General Points for every Armory and +4 Great General Points for every Military Academy. Great Generals receive +2 Movement.
- Symphonies: +4 Great Musician Points. +4 additional Great Musician Points for every Broadcast Center.
- Invention: +4 Great Engineer Points. +2 Great Engineer Points for every Workshop.
- Rationalism: Now requires a population of 15 and an adjacency bonus of 4.
- Simultaneum: Now requires a population of 15 and an adjacency bonus of 4.
- Grand Opera: Now requires a population of 15 and an adjacency bonus of 4.
- Free Market: Now requires a population of 15 (already had adjacency requirement of 4).
- Urban Planning: Becomes obsolete with Rationalism (Enlightenment Civic).
Technology and Civics
- Reduced Boost requirements:
- Advanced Ballistics: Build 1 Oil Power Plant (down from 2)
- Advanced Flight: Build 2 Biplanes (down from 3)
- Capitalism: Build 2 Stock Exchanges (down from 3)
- Electricity: Build 2 Privateers (down from 3)
- Globalization: Build 2 Airports (down from 3)
- Industrialization: Build 2 Workshops (down from 3)
- Professional Sports: Build 2 Entertainment Complexes (down from 4)
- Refining: Build 1 Coal Power Plant (down from 2)
- Adjusted Information Era Boosts:
- Lasers: Build 2 Drones
- Nuclear Fusion: Build a Nuclear Power Plant (changed from “Boost through Great Scientist or Spy”)
- Satellites: Build 2 Broadcast Centers (changed from “Boost through Great Scientist or Spy”)
- Telecommunications: Boost through Great Scientist or Spy (changed from “Build 2 Broadcast Centers”)
The following listed are new updates exclusively in Civilization VI: Gathering Storm and Civilization VI: Rise and Fall.
Ethiopia Pack Updates
- Players only receive a free Governor title from the first Secret Society they discover (instead of every time).
- Diplomatic Quarter buildings receive +1 yield from the Autocracy bonus.
- Fixed an issue where neutral-territory Vampire Castles were not removing Vampire build charges.
- Stopped Ley lines from appearing on Snow tiles.
- Ley Lines provide a Major Adjacency bonus to all specialty districts.
- Reduced the number of Ley Lines on TSL maps.
- Updated Secret Society popup flow upon discovering and joining a society.
- Implemented new names and descriptions for Secret Society popups and notifications.
Pirates
- Chainshot can no longer target non-visible hexes.
- The Dowsing Rod and English Pointer relics now only apply to naval ships.
- Trade ships now spawn less often.
- Shore Parties can no longer use Bury Treasure ability while in colonial city culture borders.
- Fixed an issue that prevented Shore Parties from embarking when placed on a tile adjacent to the map edge.
- Fixed an issue where the starting year was incorrect in the status bar.
- Fixed an issue where randomly generated treasure was appearing on improved hexes and owned territory.
- Flyover text when performing point scoring actions will now appear consistently.
- Removed audio cue for treasure notifications.
- Changed Treasure Found notification icon for consistency.
Byzantium and Gaul Pack
- Biosphère’s Appeal now applies to all cities in the empire in which it was built.
- Byzantium can no longer build the Water Park if they have a Hippodrome.
- Byzantium will no longer receive free cavalry units in captured cities for already existing buildings.
- Mines built by Gaul now provide tourism.
- Fixed an issue where the Sakdina Golden Age Policy Card was not properly granting extra Great People Points.
Heroes and Legends
- Hippolyta is now an anti-cavalry class unit. Previously was a melee class unit.
- Enemy units will convert to player’s units after attacking and dying to Hunahpu and Xbalanque.
- Arthur’s Accolade can no longer be used on naval units.
- Oya’s Storm now affects religious units.
- Fixed an issue causing Hero Antiquity shipwrecks to be placed in ocean tiles.
- Passive ability icons added for Heroes on Heroes & Great People screen.
- Added Hero glow animation for Hero unit flags
AI
- Improved logic for demands, so the AI does not ask for them when at a disadvantage.
- Added a “Stop asking me” option for AI friendship and peace requests.
- Added “Do not ask again” option to deal items requested by the AI.
- Added “Stop asking” option for trades and agreements.
- Added additional considerations to the cost for peace.
- Improved AI logic to raze cities, especially for Mayan cities that are unusable to non-Mayans.
- Prioritize the purchase of Heroes.
- Additional AI improvements.
UI
- Added enabled game modes to Hall of Fame history
- Military Policy Cards backing height is now consistent with other card backings.
- Fixed an issue where the District Defense Strength displayed on the map would not update when performing actions that would change the value.
- Fixed an issue on the Scenario menu where banners would overrun their borders when viewing on 1080 or smaller resolutions.
- Various text improvements.
CONSOLE
Switch
- Fixed an issue where the client displays as present in a Local Multiplayer lobby after turning on Airplane mode.
- Fixed a text issue in the 2K Account tooltip.
PS4
- Fixed a localization issue in the Multiplayer lobby in Simplified Chinese.
- Fixed an issue where a “Show Details” button being present and cutoff in the Score tab of the World Rankings menu.
- Fixed an issue where Catherine De Medici and Teddy Roosevelt persona packs displayed placeholder text in tooltips for Multiplayer games.
- Fixed and issue with the Apocalypse mode description and image.
XB1
- Fixed an issue where buttons were offset in the Single Player Advance setup menu.
- Fixed and issue where the invite friends button would lose functionality after suspending the game while in a Multiplayer Staging room.
- Fixed multiple crashes that occurred throughout the game.
- Fixed an issue where the game would remain on the Multiplayer Stating room after resuming the game from a suspended state.
- Fixed an issue where a network error message was not appearing after returning to an internet multiplayer game from a suspended state.
- Fixed an issue where Catherine De Medici and Teddy Roosevelt persona packs displayed placeholder text in tooltips for Multiplayer games.
- Fixed and issue with the Apocalypse mode description and image.
All
- Fixed an issue where the user could be blocked from advancing to the next turn during the AI’s turn.
- Fixed multiple crashes that occurred throughout the game.
- Fixed text overlap issues that were present on the Heroes & Great People and World Congress menu.
- Fixed multiple localization issues.
- Fixed an issue where the “Show Resource Icons” and “Show Yield Icons” options are present in the Pirates Scenario.
- Fixed an issue with the icons on the notifications menu of the Pirates Scenario.
- Fixed an issue where the Post Game screen could be skipped in the Pirates Scenario.
- Fixed an issue where the Game Modes tab is blank in the Advanced Setup menu when no Game Modes are present.
- Fixed an issue where the Choose Civilization section on the Create Game menu could not be cycled.
- Fixed an issue where Secret Society notification were not redirecting to the Governor menu when selected in Multiplayer.
- Fixed an issue where the highlight would automatically move to Apocalypse mode when selecting Secret Societies in the Create Game menu.
- Fixed an issue where the tooltip for Forest Fires would not appear in the World Climate menu.