Hello, Commander. Welcome back.
We understand you may have some questions about XCOM: Chimera Squad, so we've assembled this handy guide to help you out. As new questions arise, we'll try to update this post to keep you informed.
Is XCOM: Chimera Squad a new expansion to XCOM 2?
- XCOM: Chimera Squad is a standalone title that delivers an all-new story and turn-based tactical combat experience in the XCOM universe.
What platforms is XCOM: Chimera Squad available for?
- XCOM: Chimera Squad will be available on Windows PC.
Why can't I manually save in XCOM: Chimera Squad whilst playing in the "Ironman" mode?
- Please note that Ironman mode is a more challenging mode of playing for XCOM: Chimera Squad. The ability to save manually and the ability to create multiple saves have been disabled by design in this challenge mode.
Why doesn't my squad all act together like previous XCOM games?
- XCOM: Chimera Squad introduces new changes to the flow of combat. In previous games, players would end their turn once all XCOM forces completed their actions, and then enemies would do the same. Now, we’re switching to “interleaved turns”: an automatic initiative system slots individual agents and enemies into an alternating turn order, creating new tactical possibilities based on what unit is queued to act next - and what unit is at greatest risk when they do.
What is Breach Mode?
- Breach is an exciting new feature in XCOM: Chimera Squad where before every Encounter, players are given a selection of breach points that have various strategic advantages and disadvantages. Unit order, unit choice and entry point are all things to consider and once ready, players hit the Breach button and watch as their agents smash into the Encounter, offering them an opportunity to take the first shots and set the stage for the oncoming fight. After clearing the first Encounter, you’ll progress to the next room or area and Breach again.